I drew this a while ago strictly for my own amusement when I started my second playthrough of Skyrim. Since Taro (the Khajit) was already my sort of 'canon' Dragonborn, I had to come up with another reason as to why my new character Kole could shout and absorb Dragon souls. Soooo I decided that Alduin's soul fled into Kole after his demise in Sovngarde, and waited for Kole to absorb enough souls to begin resurrecting himself. Of course Kole had no idea why any of this was happening, and met Taro and Farkas when visiting Skyrim for the first time. His journey through Skyrim is heavily stemmed in finding out why he's suddenly able to absorb souls (even when Taro is nearby) and shout.
Basically the context for this scene is that Taro already suspected Alduin's soul may have taken refuge in Kole, based on what Kole is able to do and the fact that he was not able to absorb Alduin's soul in Sovngarde. After Kole becomes very sick and begins acting strangely, Taro tells Argis, who, as Kole's fiance, is not too keen on what this might entail. They try other methods of helping Kole, but one night Alduin takes Kole over completely and tries to escape in Kole's body. Argis, Taro, Farkas, Lydia and Taro's flame thrall Mildred go after him to stop him. Needless to say, they aren't able to and Alduin gets away. Argis pulls through of course, and is more determined than ever to get Kole back. They won't find him again for several months, by which time Alduin has absorbed enough souls to resurrect his original body.
They save Kole, of course, but now that Alduin is back they all have to team up to take him down a second time and put an end to it once and for all.
Other Skyrim stuff: [x] [x]